Category Archives: Analysis

Our Take: EA Announces Layoffs of 350

If you’ve spend any time around gaming news today, you may have seen this (report by Jason Schreier at Kotaku): I want to be clear: Jason Schreier has been reporting this accurately and fairly…mostly. I need to keep this short so I am not going to get into the ramifications of certain words & phrases… Read More »

Our Take: ArenaNet Fires Price

Jessica Price, a game producer/writer/editor, was recently fired from ArenaNet for violating the company communication policy.  Sounds simple right?  Break the rules, get fired.  The truth is that’s exactly what happened and that should have been the end of it. What’s this all about? I wasn’t going to do an “Our Take” on this story… Read More »

The Battleroyale Market – Why LawBreakers Failed and Playerunknown’s Battlegrounds is Thriving – Part One

PUBG is now 38.3% of all internet traffic.  The rest is cat videos…and porn. This is part one in a three part series that explains why games like Playerunknown’s Battlegrounds and Fortnite have exploded in popularity while other, seemingly well constructed games, died off before they even made a splash.  Playerunknown’s Battleground (PUBG) is a… Read More »

Interview With A Game Developer

We talk about a lot of different things on GO30.  It’s time to let someone else do the talking.  A few months ago I set out with a goal to interview a video game developer.  After several discussions, drafts, and emails, I bring you the completed work. I have the pleasure of introducing you to… Read More »