Category: Industry News
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Games Industry and General Business Misconceptions
Games industry discussion, especially on the large social forums such as Reddit and Twitter, is often boisterous, with competing opinions and thoughts. This is especially true when it comes to some of the more business-oriented subjects, such as development costs or how a publicly traded company operates. Unfortunately, much of that discussion is baked in…
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Action Audit: Why Data Caps Won’t Be An Issue For Google Stadia…In The Short Term
Vice recently published an article that summarized Google Stadia’s potential roadblock with ISP data caps. You can find the article here: https://www.vice.com/en_us/article/j5yagg/google-stadia-is-on-a-collision-course-with-broadband-caps-study-shows The article’s spirit is in the right place, but it leaves out crucial details that spell less of a disaster for Stadia in the short term. I don’t agree with the way the…
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Our Take: Industry Insights – EA CEO Interview with GameDaily
We are very excited to announce our first audio/visual experience is now up on our partner YouTube channel – RallyCarDelta Gaming. RCD Gaming is JoeThreeZero’s partner YT channel and will contain a specific subset of our analysis: Industry Insights. After reviewing several ideas we decided to run an in-depth analysis of the Andrew Wilson interview…
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Our Take: EA Announces Layoffs of 350
If you’ve spend any time around gaming news today, you may have seen this (report by Jason Schreier at Kotaku): I want to be clear: Jason Schreier has been reporting this accurately and fairly…mostly. I need to keep this short so I am not going to get into the ramifications of certain words & phrases…
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Games, Expenses, Microtransactions, and How It’s All Related
I enjoy discussing the business aspects of the game industry. I want to share my knowledge with those that might not understand why post launch monetization is an important part of funding video game development. To be clear: There are valid debates to be had regarding monetization strategies, but this article is to be taken…
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Our Take: EA’s Response To The Star Wars Battlefront 2 Controversy
Shuffling the top means changes are coming…usually. [Update 9/10/2018 – Patrick Söderlund has decided to leave EA, post promotion. EA tried to keep him there with several incentives, but ultimately he chose to leave. That does not alter the point of this article. In an organization as big as EA, true change still must come from…
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The Battleroyale Market – Why LawBreakers Failed and Playerunknown’s Battlegrounds is Thriving – Part One
PUBG is now 38.3% of all internet traffic. The rest is cat videos…and porn. This is part one in a three part series that explains why games like Playerunknown’s Battlegrounds and Fortnite have exploded in popularity while other, seemingly well constructed games, died off before they even made a splash. Playerunknown’s Battleground (PUBG) is a…
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Our Take: There Is Nothing Inherently Wrong with EA’s EOMM System
EOMM matchmaking gives players an expected win every once in a while. The horror! If you’ve been around any video game forums or YouTube the past couple of days, you might have run across YongYea and Jim Sterling talking about EA’s EOMM system. If you want to catch up on the original story, you can…
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Interview With A Game Developer
We talk about a lot of different things on GO30. It’s time to let someone else do the talking. A few months ago I set out with a goal to interview a video game developer. After several discussions, drafts, and emails, I bring you the completed work. I have the pleasure of introducing you to…
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Our Take: EA/DICE Battlefront II AMA on Reddit
This is a quick reaction to the “Star Wars Battlefront II AMA” by EA/DICE on the Battlefront subreddit. It is, by its nature, a short take on recent events. My view/opinion on said events may evolve over time and will likely not be fully reflected here. [Update 11/16/2017: The GM of DICE has announced that…